As game
developers we cannot leave any game alone without adding
our own twist to it. Character Development is the best way
to make your own unique version of the game.
A
board game can be more than just something you pull out
to play now and again. This page provides some ideas on
how you can personalize the Bio Sheets provided. In addition,
we have provided some start up ideas for character development/advancement
as your Ninja trains at the Sen So school.
Bio
Sheets - You will find Bio Sheets for Sen,
So,
Fasuta,
Kantinu,
Tate,
Tounyuu
and Waniki.
These provide great examples of how you can complete and
create a custom Ninja persona. Use the Generic
Bio Sheet to get started.
Journeyman Ninja - This is a common theme; You
are a starting student at the Sen So arena. What twin's
side are you on? Keep track of wins and losses. Setup or
create a campaign by awarding victory points to combat winners.
Ninja Master - Create a Bio for your Ninja Master,
come up with your own special abilities. A great place to
start with this is the Advanced
Options. Maybe your Ninja has the ability to perform
Rotating Blocks or Surprise Attacks.
Weapons and Powers - Create your own unique weapons
or powers as mentioned above. You can replace the use of
a weapon with a power(s) or add them to it.
Campaign - The basic idea behind a campaign
is a group of players creating and determining what weapons,
powers and abilities are available and the cost for each.
Award victory points to game winners. Define a system for
spending these on the above weapons, powers, abilities increased
endurance, etc.. Create your own level structure from Journeyman
to Master Ninja.
Some
startup ideas include:
- Weapon
Master - A master of a weapon can attack all
locations of the weapons attack pattern at once.
- Pack
Rat - Increase inventory
- Weapon
Type Resistance - Resistance (less score/damage)
from a specific weapon type (i.e. Blade Resistance).
- Weapon
Savvy - Increased score/damage when using a specific
weapon or type of weapon.
- Increase
Endurance - Increase the total endurance of a
character.
- Stunning
attack - A successful strike stuns the player,
preventing them from taking their next action.
- More...
- We have more, but why should we have all the fun, create
some yourself.
We
have several expansions in the works that include new actions
and many new weapons. We hope to provide you with new ideas
and options that promote game balance with fun and exciting
play.
Keep
in mind Sen So is a strategy game and random anything should
be avoided. Define what you feel is a fair system and try
it out. But most of all enjoy the game.
If
you have a Bio or anything Sen So related that you are proud
of and want to share it with us, please read our Terms
of Use statement on our web site before sending it to
twinbladegames@gmail.com.